Perfetti Media

The Essentials of Paper Prototyping

In just one day, learn how to sketch and evaluate your design concepts


Paper Prototyping is from 9-5pm on October 26, 2010

Registration with a continental breakfast will begin at 8:30am.

Date: October 26, 2010
Training Location: CompuWorks Boston Training Center, Lower Level, 99 Bedford Street
Boston, MA 02111
Training Venue and Hotel Information

We're sorry. Registration is no longer available for October's workshop. Please stay tuned for future workshop offerings.

Program Description

Usability: The Big Picture

We'll start the day by discussing how quality and usability are intertwined. You'll see how to use usability tests to measure the quality of a design. And, you'll see how simple changes to your existing development process can dramatically improve your product.

The collection of usability data is not only important to make sure your product is easy to use, it is required to ensure you are only building those functions your users need. Usability data can tell you what features you've left out of your product, even before you've written the first line of code.

Christine Perfetti


Christine Perfetti,
Perfetti Media

Iterative development is a way of looking at your existing development process. You'll learn to minimize implementation, by building only those pieces you need for a specific iteration. And, you'll use frequent, inexpensive measurement techniques, such as usability testing, to deliver key information about a design.

Paper Mock-ups

Using common office supplies, development teams can build a working prototype of the product in a matter of hours. It may sound counter-intuitive, but we've found that it's usually faster to develop and change a paper mock-up than an electronic prototype. We'll share our prototyping tricks for simulating all kinds of user interface widgets.

You'll learn to create a fully working paper mock-up of any proposed design, which you can use to collect usability data through usability testing. You'll discover what aspects of your design work well, and what users have trouble with. Using paper mock-ups, you can make changes very quickly, even during a usability test!

The Design Competition: More than the Usual Classroom Exercise!

The high point of this seminar is our design competition. Using everything you've learned, you'll build a fully working product in just a few hours. We assign each participant a different role to play as part of a five-person design team. Each team builds a working prototype in two hours. Then, real users test each design. Because it's a competition, you'll find yourself totally immersed, working at top speed. The team that has the most usable interface wins fabulous prizes!!

This is not just a toy exercise. It is the real thing. We've carefully constructed every detail to duplicate the issues that arise in real product development. In this competition, you will:

  • Construct paper mock-ups that actually simulate every aspect of the product
  • Identify key usability problems by conducting a series of fast usability tests
  • Make major changes to a design in just a few moments, then find out exactly how the changes improve the product
  • Work with a multi-disciplinary team to create a synergy

You May Need this Workshop If...

  • Usability is becoming important in your product's marketplace
  • Members of your development team don't know what's "good enough" for this release
    You are changing target platforms, for example, moving from a character cell interface to a GUI or from a GUI to the Web
  • Developers have little or no contact with users
  • The development team ends up doing a lot of rework because requirements aren't clearly defined
  • There is contention between different departments: programming, marketing, QA, documentation, support, or training

Who Should Attend?

This course is ideal for all members of the product or web site development team, including: software engineers, user interface designers, project leaders, technical writers, marketing professionals, graphic designers, and product managers.

Plus, a detailed workshop booklet!

In addition to the entertaining presentation, discussions, and interactive exercises, you will receive a detailed booklet for the Paper Prototyping workshop, including all of the slides.

Attend Paper Prototyping and Designing for the Social Web

If you'll be attending this workshop on October 26th, you'll also want to attend Joshua Porter's Designing for the Social Web workshop on October 25th. Joshua will teach you how to improve the overall usability and effectiveness of your web application.

Training Venue and Hotel Information

The workshop will be held at the CompuWorks Boston Training Center located on the lower level at 99 Bedford Street, Boston, MA 02111.

If you'll be attending the event from out of town, we recommend two hotels within walking distance to CompuWorks:

Hyatt Regency
One Avenue De Lafayette
Boston, MA 02111-1739
Phone: 617-912-1234
2 blocks from classroom

Marriott Courtyard Boston Tremont Hotel
275 Tremont Street
Boston, MA 02116
Phone: 617-426-1400
.7 miles from classroom

We have arranged a discounted rate for attendees at the Hyatt Regency and Marriott Courtyard hotels. Please ask for the CompuWorks rate when you call the hotels.